Jehan-Antoine Vayssade (30 years old)
Postdoc in animal tracking trought computer vision
PhD in computer science, specialized in image analysis
Master thesis about the monitoring of small ruminants
High skills in computer graphics (real time rendering)
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About
I have a solid knowledge in most of the scientific domains related to computer science, such as real-time rendering, optimization, 3d rendering engines, sockets, or operating systems. I gained these skills, at adolescence, through a passion at first for video game development. Thus, 15 years ago I started to build a game. However, I found more interest in the development and study of the underlying mechanics. Today it's a complete game engine, with custom 3D engine, integrated physics, post-processing (shader), sound, scripting, editor and my own server, all in c++ 11. This self-learning has made me more flexible against problem resolving and has increased my programming skills. It was only after a time that I was able to enter a master's degree in this field (Image Analysis and Computer Graphics). Follow me on :
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I have a strong interest in ecology, bio-diversity and agriculture. About doing it yourself, for example, in order to have a sense of autonomy. This is reflected in the personal projects, skills and knowledge in this field that were passed on to me at a very young age. Since I am a researcher, I have less time to spend on it, but I would be glad to discuss about these topics. These two aspects, between technology and autonomy, may seem contradictory. But as the saying goes, keep your head in the cloud and your feet on the ground. Technology is good, it's interesting and sometimes we do great things. But let's not forget its cost and its difficulty of access for the poorest. Good technology should be free, open source and easily reproducible with a low energy cost and a low ecology impact. For the respect of future generations and the nature.
Here you can see my works and studies, follow links to see some of my codes.
... good reading ...
Skills
- c / c++ (15 years)
- slackware (15 years)
- irrlicht (13 years)
- opengl / glsl (11 years)
- java (8 years)
- opencl / cuda (4 years)
- python (5 years)
- computer vision (4 years)
- tensorflow / torch (4 years)
- image analysis (4 years)
- signal processing
- c# / unity
- game-engine
- 3d engine
- socket
- github
- gitlab
- latex
- php / sql / javascript
- ...
Studies
Dijon | Doctorat IT department (image analysis and deep-learning) | manuscript | |
Toulouse | Master 1&2 IGAI IT department | 4nd manuscript | |
Chambéry | Licence 3 IT department | 2nd | |
Rodez | DUT IT department | ||
Rodez | Bac Pro *SEN | mention "Bien" | |
Rodez | Bep *SEN | 2nd |
*SEN : Electronic and Numeric Systems with Telecom and Network option
*IGAI : computer graphics and image analysis
Works
2022-2024 | Guadeloupe | postdoc in computer vision at Inra Unité de Recherche en Zootechnie | |
Dijon | doctorat in precision agriculture using computer vision on multi-spectral data at AgroSup/INRA/uB | ||
Guadeloupe | internship python/opencl in computer vision at Inra Unité de Recherche en Zootechnie | ||
Toulouse | master 2 project for rendering optimization at Irit (VORTEX/AGGA) | ||
Toulouse | internship c++ in point cloud association at Irit (VORTEX/AGGA) | ||
2016-2017 | Montpeyroux | small professional website, magie de l'aubrac | |
Rodez | developper c# unity at Spisoftware | ||
Rodez | developper intranet php/mysql/ldap at ERDF | ||
Decazeville | hardware / software enginer at Vanotec | ||
2008-2009 | Marcillac | production agent - domaine viticole de Cantagrel | |
Pollestre | free hardware enginer at Emmaüs |
Research
15/03/2023 | INRAe | paper: Outdoor Goat Detection in Natural Environments: The First Finely Annotated Goat Dataset | submitted |
16/12/2022 | INRAe | paper : Wizard: unsupervised goats tracking algorithm | submitted |
08/03/2022 | Dijon | published | |
13/02/2022 | AgroSup |
paper : Weed discrimination at leaf scale : towards the characterization of the vegetation cover
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re-submitted |
13/02/2022 | AgroSup | paper : Pixelwise Instance Segmentation Of Leaves In Dense Foliage | published |
01/07/2021 | Bordeau | poster | |
09/06/2021 | AgroSup | published | |
08/12/2020 | AgroSup | speaker | |
29/02/2020 | AgroSup | conference : International Conference on Computer Vision theory and Application (VISAPP) | talk |
AgroSup | paper : Two-step multi-spectral registration via key-point detector and gradient similarity | published | |
INRA | paper : Outdoor animal tracking combining neural network and time-lapse cameras | published | |
INRA | short paper : automatic acitivity tracking using time-lapse cameras | published | |
26/06/2019 | INRA | conference : Goats monitoring at the pasture scale combining neural network and time-lapse cameras | published |
30/04/2019 | INRA | poster : Approche multicritère pour la caractérisation des adventices par imagerie | poster |
INRA | paper : automatic activity tracking using drone | published | |
home | game engine optimisation | standby 2016 | |
home | rendering optimisation | standby 2016 | |
home | multi-threading synchronisation without hardware lock | standby 2016 |
Self-learning and online followed courses
Dijon-Lyon Belfort-Paris |
Formations doctorales diverses (enseignement, éthique, déontologie, vulgarisation, ...) |
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Toulouse |
Fluid Simulation |
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Toulouse | ||
Chambéry |
soil characterization |
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at home |
iron melting / welding / tanning / soap |
Interest & project
- game like (m)morpg & game engine & server (closed src in dev)
- irrlicht addon
- Nenkan a tool to manage animes/mangas description and episodes list
- ShadowInstaller a tool (with gui or in silent mode) to install apps or do scripts
- 3D c++11 flexible engine
- montpeyroux website sketch
- moderator on irrlicht-fr.org (Magun)
- few interesting link